Gustavo Vianna

Portfolio

Hello! I'm Gustavo, a Game Designer, Sound Designer/Composer and QA Analyst with 5+ years of experience making games. Ranging from AAA professional titles to personal Game Jam projects.

Game Designer

I'm a graduated Game Designer in Universidade Anhembi Morumbi with 5+ years of experience working in the industry.

Composer

Sound designing and composing is my preferred role in most projects since it's also my dream job!.

Game Engineer

I've been responsible for the Game Engineer role in multiple projects and have years of experience in multiple engines such as Unity, Unreal Engine and Godot and multiple languages such as Python and C#

Professional Projects

Red Cerberus Brasil

Red Cerberus

While working at Red Cerberus Brasil I worked on 7+ games as a QA Analyst and also Compliance Analyst ranging from local indie games to AAA titles. Under here are some of the projects I worked on while in there. Unfortunately I cannot share more about the individual projects due to NDAs. 

Responsibilities

QA Analyst

Compliance Analyst

Hogwarts Legacy

(WB Games / Avalanche Software) 

MultiVersus

(WB Games / Player First Games) 

Back 4 Blood

(WB Games / Turtle Rock Studios) 

Eville

(Versus Evil / VestGames) 

The Hand of Merlin

(Versus Evil / Room-C Games) 


Blue Gravity Studios

Blue Gravity Studios

In Blue Gravity Studios I worked as a Senior QA mostly but also had the work of a Lead QA on a project. Specific details about the work unfortunately cannot be shared due to NDAs 

Responsibilities

Senior QA

Lead QA

Little Sim World

(Internal) 

King's Gambit 

(Leonidas Storycraft Studios / Internal) 


What I'm currently working on

TTRPG Mobile Sheet Helper

This is my latest project I've been working on. It is a mobile TTRPG sheet helper that aims to not only be a sheet manager but also a very fun experience for any user!

It is still very early in development so for now it's only skin and bones.

I'm working alone on this one so I'm doing all the tools programming, game engineering, design, UI/UX, everything to make a great user experience! 


Personal Projects

Dashavatara

Dashavatara is a board game heavily inspired by Hinduism and the 10 avatars of the god Vishnu in which the objective is to survive through 10 eras, gaining points as you progress.
It was developed by me and a small team in our 1st semester in University.

Responsibilities

Game Design

Art Direction

Gameplay Design

Norato

Norato is a 2D arcade style game made in Processing. In this game inspired by brazilian indigenous folk tale and art, you have to save people from drowning, kill violent fish and guide boats across the river.

Responsibilities

Game Design

Production Manager

Art Direction

Gameplay Design

C4F3

C4F3 (or Café) is a 2D "Metroidvania" in which your objective is to get out of the building you're trapped on. It was inspired by Phillip K Dick's Second Variety book.

Responsibilities

Game Design

Sound Design

Composer

Gameplay Programmer

Gameplay Design

Spiko

Spiko is a serious game that teaches english to people of advanced age.
It was used in a teacher's PhD theory that guided us through this project.

Responsibilities

Game Design

Sound Design

Composer

Sound Engineer

Liquidators

Liquidators is a survival resource managing game in which you are a Liquidator, a Chernobyl hero working to clean the area right after the disaster took place.

Responsibilities

Game Design

Sound Design

Composer

Scrum Master

Missão Inglória

Missão Inglória is a stealth based action game adapted from the movie Inglourious Basterds by Quentin Tarantino.

Responsibilities

Composer

Sound Design

3D Tech Art

Alira

An Emotional 3D Plataform Game!
A teenager's emotional journey and her grief over losing her mother. As she isolates herself in the forest, she discovers magical places that may be able to bring her mother back

Responsibilities

Composer

Sound Design

3D Animation

Gambler's Justice: truth demands high stakes

Gambler's Justice: truth demands high stakes is a VN, Puzzle, Point and Click game about uncoververing the cheating methods of a casino.
(Made for Community Game Jam)

Responsibilities

2D Art